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Examples

Real-World Systems for System Design

1. Design a URL Shortener

Interview Response Script:

Interviewer: “How would you design a URL shortener like TinyURL?”

You:
“To design a URL shortener, I’d start by understanding the core requirements:

  1. Shortening: Convert long URLs into compact, unique short URLs.
  2. Redirection: Redirect users from the short URL to the original URL.
  3. Scalability: Handle millions of URLs and high traffic.
  4. Availability: Ensure the system is always accessible.

Here’s how I’d approach it:

  1. URL Shortening:

    • When a user submits a long URL, the system generates a unique short code (e.g., abc123).
    • I’d use a hash function like Base62 to encode the URL into a short string.
    • The short code and original URL are stored in a distributed database like Cassandra for scalability and fault tolerance.
  2. Redirection:

    • When a user visits the short URL (e.g., tinyurl.com/abc123), the web server looks up the original URL in the database.
    • If the URL is found, the user is redirected (HTTP 301).
    • To improve performance, I’d use an in-memory cache like Redis to store frequently accessed URLs.
  3. Scalability:

    • The database would be sharded to distribute the load across multiple servers.
    • A load balancer would distribute incoming traffic to multiple web servers.
    • Caching would reduce the load on the database and improve response times.
  4. Availability:

    • The system would be deployed across multiple regions to ensure high availability.
    • Database replication would ensure data redundancy.

Trade-offs:

  • Using a cache improves performance but introduces eventual consistency.
  • Sharding the database improves scalability but adds complexity.

Tools:

  • Database: Cassandra.
  • Cache: Redis.
  • Load Balancer: NGINX.

This design ensures the system is scalable, performant, and highly available.”

2. Design a Social Media Feed

Interview Response Script:

Interviewer: “How would you design a social media feed like Twitter?”

You:
“Designing a social media feed involves handling two main challenges:

  1. Feed Generation: Displaying a personalized feed of posts for each user.
  2. Scalability: Handling high read and write throughput with low latency.

Here’s my approach:

  1. Feed Generation:

    • I’d consider two models:
      • Pull Model: Fetch posts from followed users on each request. This is simple but can lead to high latency for users with many followers.
      • Push Model: Precompute and store feeds for each user. This reduces latency but increases storage and write complexity.
    • For a system like Twitter, I’d use a hybrid approach:
      • Precompute feeds for active users (push).
      • Fetch posts on-demand for less active users (pull).
  2. Database:

    • Posts and feeds would be stored in a distributed database like Cassandra for scalability.
    • Indexes would be used to optimize query performance.
  3. Caching:

    • I’d use an in-memory cache like Redis to store precomputed feeds for active users.
    • This reduces database load and improves response times.
  4. Real-Time Updates:

    • A message queue like Kafka would handle real-time updates (e.g., new posts).
    • Subscribers (e.g., feed services) would update feeds as new posts arrive.

Trade-offs:

  • The push model improves latency but increases storage and write complexity.
  • Caching improves performance but introduces eventual consistency.

Tools:

  • Database: Cassandra.
  • Cache: Redis.
  • Message Queue: Kafka.

This design ensures the feed is personalized, scalable, and low-latency.”

3. Design a Chat Application

Interview Response Script:

Interviewer: “How would you design a chat application like WhatsApp?”

You:
“Designing a chat application involves addressing several key requirements:

  1. Real-Time Messaging: Ensure messages are delivered instantly.
  2. Message Persistence: Store messages for future retrieval.
  3. Scalability: Handle millions of concurrent users.

Here’s my approach:

  1. Messaging:

    • I’d use WebSockets for real-time communication between clients and servers.
    • Messages would be stored in a distributed database like Cassandra for persistence.
  2. Message Queue:

    • A message queue like Kafka would handle message delivery.
    • Producers (e.g., chat servers) would publish messages to topics.
    • Consumers (e.g., recipient clients) would subscribe to topics to receive messages.
  3. Caching:

    • I’d use an in-memory cache like Redis to store recent messages and active sessions.
    • This reduces database load and improves performance.
  4. Notifications:

    • A push notification service like Firebase would notify users of new messages when they’re offline.

Trade-offs:

  • Using WebSockets ensures real-time communication but requires maintaining persistent connections.
  • Caching improves performance but introduces eventual consistency.

Tools:

  • Database: Cassandra.
  • Cache: Redis.
  • Message Queue: Kafka.
  • Push Notifications: Firebase.

This design ensures the chat application is real-time, scalable, and reliable.”

4. Design a Video Streaming Platform

Interview Response Script:

Interviewer: “How would you design a video streaming platform like Netflix?”

You:
“Designing a video streaming platform involves addressing several challenges:

  1. Content Delivery: Stream high-quality video to millions of users.
  2. Scalability: Handle large-scale data storage and delivery.
  3. Low Latency: Ensure smooth playback with minimal buffering.

Here’s my approach:

  1. Content Delivery:

    • I’d use a Content Delivery Network (CDN) to cache and deliver video content.
    • CDN servers would be distributed globally to reduce latency.
  2. Video Encoding:

    • Videos would be encoded into multiple formats and resolutions for adaptive streaming.
    • Protocols like HLS or DASH would be used to switch between resolutions based on network conditions.
  3. Storage:

    • Video files would be stored in a distributed file system like HDFS for scalability.
    • Metadata (e.g., video titles, descriptions) would be stored in a distributed database like Cassandra.
  4. Streaming Servers:

    • Streaming servers would handle requests from clients and fetch video chunks from the CDN or storage.

Trade-offs:

  • Using a CDN improves latency but increases costs.
  • Adaptive streaming improves user experience but requires additional encoding.

Tools:

  • CDN: Cloudflare, Akamai.
  • Storage: HDFS.
  • Database: Cassandra.

This design ensures the platform is scalable, low-latency, and provides a high-quality user experience.”

5. Design a Ride-Sharing Servic

Interview Response Script:

Interviewer: “How would you design a ride-sharing service like Uber?”

You:
“Designing a ride-sharing service involves addressing several key requirements:

  1. Real-Time Matching: Match riders with nearby drivers.
  2. Scalability: Handle high concurrency and low latency.
  3. Reliability: Ensure the system is fault-tolerant.

Here’s my approach:

  1. Matching Algorithm:

    • I’d use a geospatial index (e.g., R-tree) to find nearby drivers.
    • Drivers’ locations would be updated in real-time using WebSockets or a message queue like Kafka.
  2. Database:

    • Ride and user data would be stored in a distributed database like Cassandra for scalability.
    • Indexes would be used to optimize query performance.
  3. Caching:

    • I’d use an in-memory cache like Redis to store frequently accessed data (e.g., driver locations).
    • This reduces database load and improves response times.
  4. Notifications:

    • A push notification service like Firebase would notify drivers of ride requests.

Trade-offs:

  • Using a geospatial index improves matching efficiency but increases complexity.
  • Caching improves performance but introduces eventual consistency.

Tools:

  • Database: Cassandra.
  • Cache: Redis.
  • Message Queue: Kafka.
  • Push Notifications: Firebase.

This design ensures the ride-sharing service is real-time, scalable, and reliable.”

6. Design a Search Engine

Interview Response Script:

Interviewer: “How would you design a search engine like Google?”

You:
“Designing a search engine involves addressing several challenges:

  1. Web Crawling: Index billions of web pages.
  2. Search Relevance: Ensure fast and relevant search results.
  3. Scalability: Handle high query throughput.

Here’s my approach:

  1. Web Crawler:

    • A distributed crawler would fetch web pages and extract content.
    • Crawled data would be stored in a distributed file system like HDFS.
  2. Indexing:

    • An inverted index would map keywords to web pages.
    • The index would be stored in a distributed database like Bigtable for scalability.
  3. Search Algorithm:

    • Algorithms like PageRank would rank search results based on relevance.
    • Machine learning models could further improve result quality.
  4. Query Processing:

    • A query server would handle user queries, fetch results from the index, and rank them.
    • Caching would be used to store frequently searched queries.

Trade-offs:

  • Using an inverted index improves search efficiency but increases storage requirements.
  • Ranking algorithms improve relevance but add computational complexity.

Tools:

  • Storage: HDFS.
  • Database: Bigtable.
  • Cache: Redis.

This design ensures the search engine is scalable, fast, and provides relevant results.”