Design Patterns
Design Patterns for System Design
1. Microservices vs. Monolithic Architecture
Definition:
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Monolithic Architecture:
- A single, unified application where all components (e.g., UI, business logic, database) are tightly coupled.
- Pros:
- Simpler to develop, test, and deploy.
- Easier to debug and monitor.
- Cons:
- Hard to scale individual components.
- Difficult to adopt new technologies.
- Single point of failure.
- Use Cases: Small applications, startups, or projects with limited scope.
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Microservices Architecture:
- A collection of loosely coupled, independently deployable services, each responsible for a specific business function.
- Pros:
- Scalable and flexible.
- Easier to adopt new technologies.
- Fault isolation (failure in one service doesn’t affect others).
- Cons:
- Complex to develop, test, and deploy.
- Requires robust monitoring and logging.
- Increased latency due to inter-service communication.
- Use Cases: Large-scale, complex applications (e.g., Netflix, Amazon).
How to Present in Interviews:
- Compare pros and cons: Highlight the trade-offs between simplicity (monolithic) and scalability (microservices).
- Use examples: Mention companies like Netflix (microservices) vs. small startups (monolithic).
- Relate to the problem: If designing a scalable system, emphasize microservices. For simpler systems, consider monolithic.
2. Event-Driven Architecture
Definition:
A design pattern where the flow of the application is determined by events (e.g., user actions, system events). Components react to events asynchronously.
Key Concepts:
- Event Producers: Generate events (e.g., user clicks, API calls).
- Event Consumers: React to events (e.g., process data, send notifications).
- Event Bus/Message Broker: Facilitates communication between producers and consumers (e.g., Kafka, RabbitMQ).
Use Cases:
- Real-time systems (e.g., chat applications, stock trading platforms).
- Decoupling components in microservices architectures.
How to Present in Interviews:
- Explain the flow: Describe how events are produced, transmitted, and consumed.
- Mention tools: Use examples like Kafka for event streaming or RabbitMQ for message queuing.
- Relate to the problem: If designing a real-time system, emphasize event-driven architecture.
3. Publisher-Subscriber Model
Definition:
A messaging pattern where publishers send messages to a topic, and subscribers receive messages from topics they are interested in.
Key Concepts:
- Publisher: Produces messages and sends them to a topic.
- Subscriber: Registers interest in a topic and receives messages.
- Message Broker: Manages topics and ensures message delivery (e.g., Kafka, RabbitMQ).
Use Cases:
- Decoupling components in distributed systems.
- Broadcasting messages to multiple consumers (e.g., notifications, updates).
How to Present in Interviews:
- Explain the pattern: Describe how publishers and subscribers interact via topics.
- Mention tools: Use examples like Kafka or RabbitMQ.
- Relate to the problem: If designing a system with multiple consumers, emphasize the pub-sub model.
4. Sharding and Partitioning
Definition:
Techniques for splitting large datasets into smaller, manageable pieces to improve performance and scalability.
Key Concepts:
-
Sharding:
- Splits data across multiple databases or servers.
- Types:
- Horizontal Sharding: Divides rows across tables (e.g., user data by region).
- Vertical Sharding: Divides columns into separate tables (e.g., user profile vs. user activity).
- Use Cases: Scaling databases for large datasets.
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Partitioning:
- Splits data within a single database into smaller chunks.
- Types:
- Range Partitioning: Divides data based on a range (e.g., dates).
- Hash Partitioning: Distributes data using a hash function.
- Use Cases: Improving query performance for large tables.
How to Present in Interviews:
- Explain the difference: Sharding splits data across servers, while partitioning splits data within a server.
- Mention use cases: Use examples like sharding for global applications or partitioning for large tables.
- Relate to the problem: If designing a scalable database, emphasize sharding and partitioning.
How to Present Design Patterns in Interviews
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Start with Definitions:
- Clearly define the design pattern and its purpose.
- Use analogies or examples to make it relatable.
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Explain Trade-offs:
- Discuss the pros and cons of each pattern.
- Relate trade-offs to real-world systems.
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Use Tools and Examples:
- Mention specific tools (e.g., Kafka, RabbitMQ) and their use cases.
- Provide examples of systems that use these patterns.
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Relate to the Problem:
- Tailor your explanation to the system being designed.
- Explain why a particular pattern is relevant to the problem.
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Be Clear and Concise:
- Avoid jargon unless necessary.
- Use diagrams or whiteboard sketches to illustrate your points.
Example Interview Response
Interviewer: “How would you design a real-time chat application?”
You:
“For a real-time chat application, I’d use an event-driven architecture to handle messages asynchronously.
Messages would be published to a message broker like Kafka, and subscribers (e.g., chat clients) would receive messages in real-time.
To scale the system, I’d use sharding to split user data across multiple databases based on regions.
For high availability, I’d implement a publisher-subscriber model to ensure messages are delivered even if some components fail.
Finally, I’d use microservices to decouple components like authentication, messaging, and notifications for better scalability and fault tolerance.”