Advanced Examples
Advanced Topics for System Design
1. Distributed Caching
Definition:
Distributed caching involves storing frequently accessed data in memory across multiple nodes to improve performance and reduce database load.
Key Concepts:
- Cache Invalidation: Ensuring cached data is updated when the underlying data changes.
- Consistency: Balancing between strong consistency (e.g., write-through cache) and eventual consistency (e.g., write-back cache).
- Eviction Policies: Deciding which data to remove when the cache is full (e.g., LRU, LFU).
Use Cases:
- Reducing latency for frequently accessed data (e.g., user sessions, product details).
- Offloading database queries in high-traffic systems.
Tools:
- Redis, Memcached.
Interview Response Script:
Interviewer: “How would you implement distributed caching in a high-traffic system?”
You:
“To implement distributed caching, I’d start by identifying the data that is frequently accessed and can tolerate slight staleness, such as user sessions or product details.
I’d use a distributed cache like Redis or Memcached to store this data in memory across multiple nodes.
Here’s how I’d approach it:
-
Cache Invalidation:
- For strong consistency, I’d use a write-through cache, where data is written to both the cache and the database simultaneously.
- For eventual consistency, I’d use a write-back cache, where data is written to the cache first and later synced to the database.
-
Eviction Policies:
- I’d use an LRU (Least Recently Used) policy to evict the least accessed data when the cache is full.
-
Scalability:
- The cache would be distributed across multiple nodes to handle high traffic.
- A consistent hashing algorithm would ensure even distribution of data across nodes.
Trade-offs:
- Write-through caches ensure strong consistency but increase write latency.
- Write-back caches improve write performance but risk data loss if the cache fails.
Tools:
- Redis for distributed caching.
This design ensures the system is performant, scalable, and maintains data consistency.”
2. Data Replication and Consistency
Definition:
Data replication involves creating multiple copies of data across different nodes to improve availability and fault tolerance. Consistency ensures all copies of the data are synchronized.
Key Concepts:
- Replication Models:
- Master-Slave: One master handles writes, and slaves handle reads.
- Multi-Master: Multiple nodes can handle writes.
- Consistency Models:
- Strong Consistency: All reads reflect the most recent write.
- Eventual Consistency: Reads may return stale data initially but will eventually converge.
Use Cases:
- High availability and fault tolerance in distributed systems.
- Reducing read latency by serving data from replicas.
Tools:
- Cassandra, MySQL Replication.
Interview Response Script:
Interviewer: “How would you handle data replication and consistency in a distributed database?”
You:
“To handle data replication and consistency, I’d start by choosing a replication model based on the system’s requirements.
Here’s my approach:
-
Replication Model:
- For systems with high read traffic, I’d use a master-slave model, where the master handles writes and slaves handle reads.
- For systems requiring high availability, I’d use a multi-master model, where multiple nodes can handle writes.
-
Consistency Model:
- For systems requiring strong consistency (e.g., financial systems), I’d ensure all replicas are updated synchronously before acknowledging a write.
- For systems where eventual consistency is acceptable (e.g., social media), I’d allow replicas to be updated asynchronously.
-
Conflict Resolution:
- In a multi-master setup, I’d use techniques like vector clocks or last-write-wins to resolve conflicts.
Trade-offs:
- Strong consistency ensures data accuracy but increases latency.
- Eventual consistency improves performance but may return stale data.
Tools:
- Cassandra for multi-master replication.
- MySQL for master-slave replication.
This design ensures the system is highly available, fault-tolerant, and maintains the desired level of consistency.”
3. Rate Limiting and Throttling
Definition:
Rate limiting controls the number of requests a user or service can make within a specific time period. Throttling slows down requests when a limit is reached.
Key Concepts:
- Algorithms:
- Token Bucket: Allows a fixed number of requests per time interval.
- Leaky Bucket: Limits the rate of requests to a fixed rate.
- Implementation:
- In-memory counters (e.g., Redis) for distributed systems.
- Middleware or API gateways for centralized control.
Use Cases:
- Preventing abuse of APIs or services.
- Ensuring fair usage of resources.
Tools:
- NGINX, Redis, AWS API Gateway.
Interview Response Script:
Interviewer: “How would you implement rate limiting in a high-traffic API?”
You:
“To implement rate limiting, I’d start by defining the limits (e.g., 100 requests per minute per user).
Here’s my approach:
-
Algorithm:
- I’d use the token bucket algorithm, where each user gets a fixed number of tokens per time interval.
- Each request consumes a token, and requests are rejected when tokens are exhausted.
-
Implementation:
- For a distributed system, I’d use Redis to store and manage token counts across multiple nodes.
- For a centralized system, I’d use an API gateway like NGINX or AWS API Gateway to enforce rate limits.
-
Throttling:
- If a user exceeds the limit, I’d throttle their requests by delaying responses or returning a 429 (Too Many Requests) status code.
Trade-offs:
- Strict rate limiting prevents abuse but may block legitimate users.
- Throttling ensures fair usage but increases latency.
Tools:
- Redis for distributed rate limiting.
- NGINX for centralized rate limiting.
This design ensures the API is protected from abuse while maintaining fair usage.”
4. Distributed Locking
Definition:
Distributed locking ensures that only one process can access a shared resource at a time in a distributed system.
Key Concepts:
- Implementation:
- Using a distributed coordination service like ZooKeeper or etcd.
- Using a distributed database with support for atomic operations (e.g., Redis).
- Challenges:
- Deadlocks: Ensuring locks are released properly.
- Performance: Minimizing the overhead of acquiring and releasing locks.
Use Cases:
- Preventing race conditions in distributed systems.
- Ensuring exclusive access to shared resources (e.g., updating a configuration file).
Tools:
- ZooKeeper, Redis, etcd.
Interview Response Script:
Interviewer: “How would you implement distributed locking in a distributed system?”
You:
“To implement distributed locking, I’d use a distributed coordination service like ZooKeeper or Redis.
Here’s my approach:
-
Lock Acquisition:
- A process requests a lock by creating an ephemeral node in ZooKeeper or setting a key in Redis.
- If the lock is available, the process acquires it; otherwise, it waits.
-
Lock Release:
- The process releases the lock by deleting the node or key.
- To handle process failures, I’d use timeouts to automatically release locks.
-
Deadlock Prevention:
- I’d ensure locks are always released, even in case of failures, by using timeouts and monitoring.
Trade-offs:
- Using ZooKeeper ensures strong consistency but adds complexity.
- Using Redis is simpler but may have weaker consistency guarantees.
Tools:
- ZooKeeper for strong consistency.
- Redis for simplicity.
This design ensures exclusive access to shared resources in a distributed system.”
5. Handling Large-Scale Data (MapReduce, BigTable)
Definition:
Handling large-scale data involves processing and storing massive datasets efficiently using distributed systems.
Key Concepts:
- MapReduce:
- A programming model for processing large datasets in parallel across a distributed cluster.
- Consists of two phases: Map (process data) and Reduce (aggregate results).
- BigTable:
- A distributed storage system for managing structured data at scale.
- Uses a sparse, distributed, and persistent multi-dimensional sorted map.
Use Cases:
- Batch processing of large datasets (e.g., log analysis, ETL).
- Storing and querying massive structured data (e.g., web indexing).
Tools:
- Hadoop (MapReduce), Google BigTable, Apache HBase.
Interview Response Script:
Interviewer: “How would you process and store large-scale data in a distributed system?”
You:
“To handle large-scale data, I’d use a combination of MapReduce for processing and BigTable for storage.
Here’s my approach:
-
MapReduce:
- For batch processing (e.g., log analysis), I’d use the MapReduce model.
- The Map phase processes data in parallel, and the Reduce phase aggregates the results.
- I’d use Hadoop to implement MapReduce on a distributed cluster.
-
BigTable:
- For storing massive structured data (e.g., web indexing), I’d use BigTable or its open-source equivalent, HBase.
- BigTable organizes data into rows, columns, and timestamps, allowing efficient querying.
-
Scalability:
- Both MapReduce and BigTable are designed to scale horizontally across thousands of nodes.
Trade-offs:
- MapReduce is efficient for batch processing but not suitable for real-time processing.
- BigTable provides low-latency access but requires careful schema design.
Tools:
- Hadoop for MapReduce.
- HBase for BigTable-like storage.
This design ensures efficient processing and storage of large-scale data in a distributed system.”